Completely unrelated to the controversy surrounding Worldcon 76 programming, it looks like we just can't make Match Game SF work this year. The number of resource constraints is too high. It's too bad, because there are people I'd hoped to have on the panel who could only be there if it was local, but MGSF is a challenging item to stage, and I fully understand and (unlike apparently everyone else in SF fandom) am not unhappy about being told we won't be on the program. If anyone wants to engage here about why it won't work, I'll go into more detail. I guarantee that it has nothing to do with the issues that came up with the initial Worldcon program schedule in the last couple of days. And no, I don't want to talk about that. Worldcon 76 has apologized for the mistakes and is working as hard as they can on correcting them, to the extent that anyone will let them apologize.
In some respects the situation with MGSF reminds me of the 1993 Worldcon. In the few years leading up to ConFrancisco, I had made something of a name for myself doing at-convention newsletters. When we won the 1993 bid, some people took it for granted that I'd be doing the convention newsletter. I said, "No, I can't do that and run the WSFS division as well and about eight other jobs on the committee." Something similar is happening this year at Worldcon. I'm overbooked. That show takes a whole lot out of me and out of Lisa, so we're only mildly disappointed. It does mean a little less work and a little more rest at the convention.
I rather expect we'll do multiple shows at Westercon next year, so save up for the trip to Utah in 2019!