Match Game: A Mixed Success
The two shows of Match Game SF
that we actually had time to stage went very well, and the audience really seemed to enjoy it. Alas, with some cumulative minor delays, the compression caused by trying to stage four technically complicated events back-to-back-to-back-to-back in that space, and the hotel getting insistent that they wanted that room turned, meant that instead of the original three show minimum, once the Masquerade results were ready after game 2, we had to wind things up early. This is unfortunate because the amount of work that goes into staging the show is such that it's almost not worth doing unless you can do at least four and preferably five shows -- what the original considered a week's work.
I'm not faulting BayCon about this, and those of you whose web searches are programmed to spot keyword "BayCon" please take note of that. I'm grateful for the opportunity to perform the show on the "main stage," but possibly it's not really worth doing with so few performances. The tech crew came together to make the equipment work. Lisa rewired the ECM-51 so it had a proper 1/4" connector and thus would work with the equipment available (and it will work better with our shows in the future). yourbob
did a fantastic job as associate producer, busting his tail getting everything to come together. One of these days we'll have a chance to do this "main stage" as the entire night's work with a proper technical rehearsal so that everyone knows how all of the equipment is going to work.
Actually, and idea that was floated at the parties later was that we do six shows: three shows of "regular" (PG-13) Match Game
in the early evening, then a break, then three shows of Match Game After Dark
(R). That might work.
Anyway, Lisa took a whole bunch of photos, many of which look good, but there are so many that they're going to have to wait until next week for me to go through them and post them. Current Mood: tired